Bingo Story

At Clipwire Games in downtown Toronto, I worked on both The Price Is Right: Bingo! and Bingo Story as Lead Game Designer.

I’ve helped Bingo Story impressively raise its ARPDAU from $0.50 to over $1.00 in a little over 4 months. With constant A/B testing on new features, economy updates, FTUE updates and monthly updates, Bingo Story has seen a revival, increasing our ROAS and Retention significantly, alonside the growing revenue and strong conversion rates on a nearly decade-old game.

My dedication to the project continuously allowed me to absorb more responsibility, bolstering my strong understanding for great live-service, long-term games.

My Responsibilities

  • Managed product timeline, team tasks and project direction for all Clipwire Games products

  • Responsible for 3M+ monthly revenue from 500K+ annual players across multiple live games

  • Iterated and refined on existing game mechanics with playtest feedback

  • Designed new gameplay mechanics that fit with theming and project scope

  • Refined gameplay and mechanics through rigorous playtesting and iteration

  • Analyzed daily user KPIs and metrics, resulting in data-driven decisions and iterative monthly updates

  • Proposed and developed 150+ A/B tests resulting in persistent increases in key metrics such as ARPPUARPDAU, LTV, Retention and Conversion

  • Logged and tracked 500+ tasks and bugs

My Designs

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The Price Is Right: Bingo!

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Shatter Keep